using DG.Tweening;
using TMPro;
using UnityEngine;

namespace Client.Hotfix
{
    [Prefab("UIToast", Base.UILayer.Tips)]
    public partial class UIToast : CUI
    {
        public GameObject messageItem;
        
        protected override void Initializate()
        {
            messageItem = rc.Get<GameObject>("messageItem");
        }
    }

    public partial class UIToast
    {
        protected override void OnShow()
        {

        }

        protected override void OnHide()
        {
         
        }
    }

}
